const { Guild, Events, PermissionFlagsBits } = require('discord.js'); const db = require('../../db'); module.exports = { name: Events.GuildCreate, async execute(guild) { try { await db.query('CREATE TABLE IF NOT EXISTS bot_channel (guild_id VARCHAR PRIMARY KEY, guild_name VARCHAR, channel_id VARCHAR, channel_name VARCHAR)'); const result = await db.query('SELECT * FROM bot_channel WHERE guild_id = $1', [guild.id]); if (result.rows.length === 0) { // Create Channel then add to database const channel = await guild.channels.create({ name: 'BluBot', type: 0, permissionOverwrites: [ { id: guild.id, allow: [PermissionFlagsBits.ViewChannel], }, ], }); await db.query('INSERT INTO bot_channel (guild_id, guild_name, channel_id, channel_name) VALUES ($1, $2, $3, $4)', [guild.id, guild.name, channel.id, channel.name]); //await db.query('INSERT INTO bot_channel (guild_id, guild_name, channel_id, channel_name) VALUES ($1, $2, $3, $4)', [guild.id, guild.name, guild.channels.id, guild.channels.name]); console.log(`Added new guild to the database: ${guild.name}`); } else { console.log(`Guild already exists in the database: ${guild.name}`); } } catch (error) { console.error('Error creating channel or adding to database:', error); } } };