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132
commands/music/bplay.js
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132
commands/music/bplay.js
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const { Client, Interaction, SlashCommandBuilder, VoiceChannel } = require('discord.js');
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const { playFromQueue, queue} = require('../../playback');
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const ytdl = require('ytdl-core');
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const { default: axios } = require('axios');
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const { setStopped, cancelTimer } = require('../../playback')
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var isDisabled = false
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const API_KEY = process.env.YoutubeToken
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/**
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*
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* @param {Client} client
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* @param {Interaction} interaction
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*/
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async function addToQueue(interaction, link, songName) {
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const voiceChannel = interaction.member.voice.channel;
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const textChannel = interaction.channel;
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const getMember = interaction.member.displayName;
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const wasQueueEmpty = queue.length === 0;
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queue.push({interaction, getMember, link, songName})
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cancelTimer()
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if (wasQueueEmpty) {
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await playFromQueue(voiceChannel, textChannel, getMember, link, songName)
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} else {
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//console.log(queue)
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interaction.reply(`Added to queue: ${songName}`)
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}
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}
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async function searchYoutubeSong(input) {
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try {
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const response = await axios.get('https://www.googleapis.com/youtube/v3/search', {
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params: {
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part: 'snippet',
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q: input,
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key: API_KEY,
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maxResults: 1,
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type: 'video',
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}
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});
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if (response.data.items && response.data.items.length > 0) {
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const video = response.data.items[0];
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const videoId = video.id.videoId;
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const videoTitle = video.snippet.title;
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const videoUrl = `https://www.youtube.com/watch?v=${videoId}`;
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return { videoUrl, videoTitle}
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} else {
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return null;
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}
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} catch (error) {
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console.error('Error searching Youtube: ', error)
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return null;
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}
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}
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async function handlePlayCommand(interaction, input) {
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const voiceChannel = interaction.member.voice.channel;
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if (!voiceChannel) {
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return interaction.reply({
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content: 'You need to be in a voice channel to use this command.',
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ephemeral: true
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});
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}
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try {
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let link = '';
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let songName = input;
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if (ytdl.validateURL(input)) {
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// If it's a valid YouTube URL, extract the song information
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const videoInfo = await ytdl.getBasicInfo(input);
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songName = videoInfo.videoDetails.title;
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link = input;
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} else {
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// If it's a search query, find the video
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const searchResult = await searchYoutubeSong(input);
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if (searchResult) {
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link = searchResult.videoUrl;
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songName = searchResult.videoTitle;
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} else {
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return interaction.reply({
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content: 'No results found for your query.',
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ephemeral: true,
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});
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}
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}
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// Add the song to the queue and play if needed
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await addToQueue(interaction, link, songName);
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} catch (error) {
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console.error('Error handling play command:', error);
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await interaction.reply({
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content: 'An error occurred while processing your request.',
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ephemeral: true,
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});
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}
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('bplay')
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.setDescription('Plays a song')
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.addStringOption(option =>
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option.setName('query')
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.setDescription('The song name or URL to play')
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.setRequired(true)
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),
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async execute(interaction) {
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try {
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if (isDisabled) return interaction.reply({ content: 'The command is Disabled... Try again later', ephemeral: true})
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const query = interaction.options.getString('query');
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setStopped(false)
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await handlePlayCommand(interaction, query);
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} catch (error) {
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console.error('Error executing play command:', error);
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await interaction.reply({
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content: 'An error occurred while processing your request.',
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ephemeral: true
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});
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}
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}
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};
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36
commands/music/queue.js
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36
commands/music/queue.js
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const { Client, Interaction, SlashCommandBuilder, EmbedBuilder } = require('discord.js')
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const { queue } = require('./../../playback')
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const { musicQueueEmbed } = require('../../embeds/queue');
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async function checkQueue(interaction) {
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if (!queue || queue.length === 0 ) {
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interaction.reply('The queue is empty.')
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return
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}
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try {
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const embed = musicQueueEmbed(queue);
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await interaction.reply({ embeds: [embed] })
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} catch (error) {
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console.log('There is an error in the queue command: ', error)
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}
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('queue')
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.setDescription('Check the playback queue'),
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async execute(interaction) {
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const voiceChannel = interaction.member.voice.channel
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const textChannel = interaction.textChannel
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if (!voiceChannel) {
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return interaction.reply({
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content: 'You need to be in a voice channel to use that queue',
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ephemeral: true
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})
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}
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await checkQueue(interaction, voiceChannel, textChannel)
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}
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}
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60
commands/music/skip.js
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60
commands/music/skip.js
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const { Client, Interaction, SlashCommandBuilder } = require('discord.js')
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const { playFromQueue, queue } = require('../../playback');
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const { getVoiceConnection } = require('@discordjs/voice')
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async function skipSong(voiceChannel, textChannel) {
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const connection = getVoiceConnection(voiceChannel.guild.id)
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if (!connection) {
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console.log('No active voice connections')
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textChannel.send('No active voice connections')
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return
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}
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if (!queue || queue.length === 0) {
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console.log('Queue is empty. No songs to skip')
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connection.state.subscription.player.stop();
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return;
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}
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try {
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queue.shift()
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if (queue.length > 0 ) {
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const nextSong = queue[0];
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await playFromQueue(voiceChannel, textChannel, nextSong.getMember, nextSong.link, nextSong.songName)
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} else {
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textChannel.send('No more songs in the queue')
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}
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} catch (error) {
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console.error('Error skipping song: ', error)
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}
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}
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module.exports = {
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data: new SlashCommandBuilder()
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.setName('skip')
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.setDescription('Skips a song in the queue'),
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async execute(interaction) {
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const voiceChannel = interaction.member.voice.channel
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const textChannel = interaction.channel
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if (!voiceChannel) {
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return interaction.reply({
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content: 'You need to be in a voice channel to use the command',
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ephemeral: true
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});
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}
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try {
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await skipSong(voiceChannel, textChannel)
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interaction.reply('Skipped the current song')
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} catch (error) {
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console.error('Error in skip command: ', error)
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interaction.reply({
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content: 'An error has occurred while processing the command',
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ephemeral: true
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});
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}
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}
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}
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20
commands/music/stop.js
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20
commands/music/stop.js
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const { SlashCommandBuilder } = require("discord.js");
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const { resetAll, setStopped } = require("../../playback");
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module.exports = {
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data: new SlashCommandBuilder()
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.setName("stop")
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.setDescription("Stop playback and leave the voice channel"),
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async execute(interaction) {
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const voiceChannel = interaction.member.voice.channel;
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if (!voiceChannel) {
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return interaction.reply({ content: "You need to be in a voice channel to use this command.", ephemeral: true });
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}
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setStopped(true); // Mark playback as stopped
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resetAll(voiceChannel.guild.id); // Reset everything for a clean state
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return interaction.reply("Stopped playback and left the voice channel.");
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},
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};
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